LitRPG Habit Tracker

Level Up Your Real Life

Your daily habits are quests. Your bad days are hexes. Your mana always drifts back to baseline — because your brain deserves a system that doesn't punish you for being human.

📵 Offline-First
🔒 No Account Needed
📱 Your Data, Your Device
🧠 Built for ADHD
Quest complete! +7 mana
Day 14 — Tuesday Lvl 4 ✨
✨ Mana 62 / 100
Active Quests
📋 Plan Day +5
💪 Go on a Walk +7
🧠 Meditate +9
Social Media −10
Brush Teeth done

The Four Pillars of the Mana Economy

Every action in your day has a mana cost and return. Understanding the four task types is how you master your own energy.

⚔️
Task Type I
Quest

The backbone of your day. Complete real-life tasks to spend mana activating them — and earn back more than you spent. Every category has its own multiplier, so the things that matter most pay out more.

Go to Gym Cost 5 → Return 10 ✨
Brush Teeth Cost 3 → Return 5 ✨
Meditate Cost 5 → Return 9 ✨
🌡️
Task Type II
Condition

How are you starting the day? Conditions modify your baseline mana before any quests begin. A good night's sleep is a real buff. Poor sleep is a real debuff. The game reflects your actual state.

Good Sleep +5 Starting Mana
Ok Sleep +0 (Baseline)
Poor Sleep −10 Starting Mana
🔮
Task Type III
Hex

Bad habits and stressors don't drain mana directly — they cast a Hex that reduces the return on all your quests for the day. Hexes stack, but are capped at 50% so you can never be completely nullified.

Dealing with Emergency −20% returns
Snooze Alarm −5% returns
Max debuff cap 50% (protected)
Task Type IV
Drain

Time-wasters and energy sinks cost flat mana — no return. Social media, binge-watching, mindless scrolling. Not a punishment — just honest accounting. You choose how to spend your limited mana.

Social Media −10 Mana
Play Video Games −10 Mana
Stay Up Too Late −10 Mana

Play the Quest Log

Click quests to complete them, apply hexes, or trigger drains. Watch your mana bar react in real time.

✨ Current Mana
50 / 100
baseline
0 25 50 75 100
🔮 Hex debuff
0%
Activity Log
Complete a quest to begin your adventure...

Bad Day?
Tomorrow Starts Fresh.

Most habit trackers punish you for missing days. ManaPower does the opposite. Every night, your mana drifts back toward baseline — a built-in protection against death spirals.

Had a catastrophic week? You wake up at 40 mana instead of 50. Not zero. Not game over. Just a slight handicap that disappears as you rebuild. The system assumes you'll bounce back, because you will.

🌙 Drift rate: 20% — each night, mana moves 20% of the way back toward baseline (50).
🛡️ Floor protection: 20 mana — you can never wake up below 20, no matter what.
Ceiling at 100 — carry-over caps so you can't coast on yesterday forever.
7-Day Mana Recovery Simulation
Day 1 Day 2 Day 3 Day 4 Day 5 Day 6 Day 7
After a terrible day (10 mana)
After a great day (80 mana)
Baseline (50)

Designed for Brains That Need Game Mechanics

ADHD, autism, executive dysfunction, depression — ManaPower was built from the ground up for neurodivergent users who've been burned by conventional habit apps.

🎮
Dopamine on Demand

The ADHD brain struggles with low-reward tasks. Framing them as quests with visible mana returns creates the external dopamine hook that makes starting actually possible. The game makes the boring feel urgent.

🛡️
No Streak Punishment

Streaks are a trap for ADHD brains — one missed day destroys motivation. ManaPower has no streaks. Only mana. Miss a day? Your overnight drift protects you. You come back to a fair fight, not a graveyard.

🌡️
Honest About Bad Days

Neurodivergent brains have wildly inconsistent days. Conditions and Hexes acknowledge this — a poor sleep, a looming crisis, a hard conversation all genuinely affect your capacity. The app reflects reality instead of demanding you pretend.

📋
Task Initiation Made Legible

Every task has a visible activation cost before the reward. This mirrors how ADHD brains actually experience tasks — the startup cost is real. Seeing it on screen validates the experience and makes it easier to choose where to spend limited mana.

🔮
External Factors Modeled

When you're dealing with an emergency, a family crisis, or something outside your control, it affects everything. Hexes put a number on that. Instead of feeling vaguely broken, you see: "OK, I have a 20% debuff today. That's why things feel hard."

🌙
Anti-Death-Spiral Engine

The drift mechanic is explicitly designed to prevent the shame spiral that kills habit streaks. The game assumes you'll have bad days, builds recovery in mathematically, and never lets you fall below the floor. Progress is always possible.

Choose Your Setting

The same mechanics, different worlds. Swap themes to match your current obsession. More themes coming as the game grows.

✨ Default Theme
ManaPower
Your daily mana economy. Spend wisely, grow stronger.
Tasks called
Quests
Currency
✨ Mana
Bad habits
Hexes
Energy sinks
Drains
💀 Fan Theme
Dungeon Crawler Carl
The dungeon is your life. The loot box is your choices.
Tasks called
Crawls
Currency
💀 Essence
Bad habits
Curses
Energy sinks
Traps
Category Renaming
Gym → Body Stat ⚔️  ·  Family → Party Members 🛡️  ·  Pets → Familiar Care 🐉

How It's Built

No subscriptions, no servers, no surveillance. Just a game that runs on your device.

📵 Offline-First — works without internet, always
🔒 No Account — open and play immediately
💾 Local Storage — your data stays on your device
🎨 Themeable — swap worlds anytime
📱 Mobile-Ready — install as a PWA
🧮 Honest Math — transparent mana economy

Try It Now.
No Account Required.

Free, offline, and runs entirely on your device.

Free. Offline. Yours.